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Misfit Studios • View topic - The Paint pt. 2

The Paint pt. 2

Our approach to Green Ronin's M&M Superlink license.

Moderators: Steven Trustrum, Christina

The Paint pt. 2

Postby Steven Trustrum » Mon Nov 21, 2005 12:52 pm

Here are some things I'm thinking about for a continuation of the Paint:

1) Different types of fights (team matches, "death sports", etc.)
2) Fights with hazards and the like where the environment is as much an opponent as the other fighters.
3) More NPC fighters to work with
4) A section on how to organize and run a season

A question to pose is do people want it to remain entirely narrative or would you also want to see things like adaptable floor tiles so you could build your own arenas, with tokens and the like to allow placement of visible and concealed hazards, traps, etc.
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Postby PJ Mason » Tue Nov 22, 2005 12:30 pm

I prefer narrative. I'm not much for tiles and all that, especially for superhero fights, which are extremely fluid situations. But if people want them...hey.

New Fighters and locales are a good idea. Different types of matches are a good idea.

There were a lot of underlying plots in The Paint that can be explored on a more international and political stage, as well. Juicy.

A general focus supplement might be good with some npcs, some match rules, and some semi-detailed scenarios with a corresponding npc or organization or some such...all wrapped up in one book maybe.

I can see the sequel up in lights now...

The Paint: The Second Coat! (npc/fight gallery)
-more fighters, personalities, and locales.

The Paint: The Superhuman Stain (Scenario)
-One of the Painted has made one kill too many that has sent him over the edge and is now on a killing spree. He or she must be found in order to prevent the world from learning of the Paint. The PC’s are either Painted tasked by Erik to track down and eliminate the problem or a superhero group that is tracking the killer’s wake of dead bodies.

The Paint: Shades of Red (scenario)
-The world is out get Erik the Red. The UN wants him for crimes against humanity, the Multi-Nats want him for rights to televise the Paint, and certain governments want him for his parts. Whose loyalties lie with who? If the PCs find him, what will they do with him?

Too many...in my...head...must block them out...must focus on...work..

Man, you could have an entire line of adventures and supplements here!

Why do I have the sudden urge to write a comic book? :grin:
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Postby Steven Trustrum » Tue Nov 22, 2005 2:08 pm

Even though superhero games are usually played faster and looser, I think people will enjoy being able to layout their arenas and death mazes for no other purpose than a visual reference.
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Postby Bloodshadows » Sat Jan 14, 2006 12:58 pm

I am fear. I am complete and total madness...
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Postby Steven Trustrum » Sat Jan 14, 2006 1:03 pm

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Postby Bloodshadows » Mon Jan 23, 2006 8:56 pm

I had a quick question about the Nanotech used to Paint fighters.... what would happen if injected into a dead man? I ask because one of my players has an undead sorceror and he seemed the most likely candidate to try and infiltrate the PAINT. I figured without living tissue, they'd cease to function. Or would they still be traceable?
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Postby Steven Trustrum » Mon Jan 23, 2006 11:37 pm

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