Better Mousetrap Errata

Thanks to Psistrike for finding these:
Table 1-3: New Feats: page 9 [page 10 of the PDF] makes mention of Speed Reader, but this feat was dropped from the book.
Psi-Ritualist feat: page 14 [page 15 of the PDF], says you can use Knowledge [arcane lore] to create and manifest psionic rituals; it should read Knowledge [psionic lore].
Reloading Example #2: page 34 [page 35 of the PDF], as a -3 Flaw on a 2pp/rank power the final cost of the example Flight power would be 2 [1 power point per 3 ranks] instead of the 4 given.
Power Nullifier drawback: page 41 [page 42 of the PDF], the very common conditions should be worth 3 PP, common 2 PPs back as listed and 1 PP for uncommon conditions.
Queen of Thieves: page 58 [page 59 of the PDF]. Her Dexterity should be 22 with the +6 ability bonus, reducing the abilities cost to 36.
Trap Master: page 59 [page 90 of the PDF], STR should be 10.
Low-Level Brute: page 60 [page 61 of the PDF], Intimidate skill total should be +4 instead of +3.
Low-Level Cyber-Brute: page 62 [page 63 of the PDF]; his powers cost should be 30 PP
High-Level Cyber-Brute: his powers cost should be 30 PP
Low-Level Sharpshooter: page 64 [page 65 of the PDF]; save modifiers should be listed as +1/+4, +3, +2 and +0 (in order)
Zero-point rifle: page 69 [page 70 of the PDF]; Inaccurate should be listed listed as (-2) -1 in the table.
Riot round: page 72 [page 73 of the PDF]; the entry should read "Effect: Apply the Damage Restriction drawback; Cost Modifier: −1 PP." and the cost in the example should be 5 PP
Servent Bot: page 76 [page 77 of the PDF]; Wisdom score is 10 (+0
Driver/Pilot: page 137 [page 138 of the PDF]; Knowledge [tactics] skill should be +5 total due to Intelligence score.
Field Agent Champion: page 139 [page 140 of the PDF]; Acrobatics, Climb, Drive and Stealth skills should have their final totals increased by 1 due to ability modifiers.
Ghost: page 139 [page 140 of the PDF]; Stealth skill totals off, should be +12/+20 versus auditory, due 18 [+4] Dex score.
Jaundice: page 142 [page 142 of the PDF]; Medicine skill total should be +14 instead of +16
Table 1-3: New Feats: page 9 [page 10 of the PDF] makes mention of Speed Reader, but this feat was dropped from the book.
Psi-Ritualist feat: page 14 [page 15 of the PDF], says you can use Knowledge [arcane lore] to create and manifest psionic rituals; it should read Knowledge [psionic lore].
Reloading Example #2: page 34 [page 35 of the PDF], as a -3 Flaw on a 2pp/rank power the final cost of the example Flight power would be 2 [1 power point per 3 ranks] instead of the 4 given.
Power Nullifier drawback: page 41 [page 42 of the PDF], the very common conditions should be worth 3 PP, common 2 PPs back as listed and 1 PP for uncommon conditions.
Queen of Thieves: page 58 [page 59 of the PDF]. Her Dexterity should be 22 with the +6 ability bonus, reducing the abilities cost to 36.
Trap Master: page 59 [page 90 of the PDF], STR should be 10.
Low-Level Brute: page 60 [page 61 of the PDF], Intimidate skill total should be +4 instead of +3.
Low-Level Cyber-Brute: page 62 [page 63 of the PDF]; his powers cost should be 30 PP
High-Level Cyber-Brute: his powers cost should be 30 PP
Low-Level Sharpshooter: page 64 [page 65 of the PDF]; save modifiers should be listed as +1/+4, +3, +2 and +0 (in order)
Zero-point rifle: page 69 [page 70 of the PDF]; Inaccurate should be listed listed as (-2) -1 in the table.
Riot round: page 72 [page 73 of the PDF]; the entry should read "Effect: Apply the Damage Restriction drawback; Cost Modifier: −1 PP." and the cost in the example should be 5 PP
Servent Bot: page 76 [page 77 of the PDF]; Wisdom score is 10 (+0
Driver/Pilot: page 137 [page 138 of the PDF]; Knowledge [tactics] skill should be +5 total due to Intelligence score.
Field Agent Champion: page 139 [page 140 of the PDF]; Acrobatics, Climb, Drive and Stealth skills should have their final totals increased by 1 due to ability modifiers.
Ghost: page 139 [page 140 of the PDF]; Stealth skill totals off, should be +12/+20 versus auditory, due 18 [+4] Dex score.
Jaundice: page 142 [page 142 of the PDF]; Medicine skill total should be +14 instead of +16