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DOOM errata

PostPosted: Tue Aug 26, 2008 5:26 am
by Steven Trustrum
Spotted by Psistrike and now undergoing corrections:

Found some things that slipped through in the PDF that need fixing.

Typical DOOM Cultist: INT has the bonus as +8 instead of +0.

Senior DOOM Dagger: Charisma has only + with no number noted for bonus.

Typical DOOM Sorcerer: Sense Motive skill should be +7 total, shown as +5 total.

Cerberus' Left Head: His Notice and Sense Motive skill totals are off, as they should be only equal to the skill rank. Yet both have a total which makes it seem his Wisdom should be 16-17 with +3 bonus.

Famine: His Intimidate skill should be +13 total with the +2 from his Large size factored in.

Nessian Warhound: Feats are shown twice, with powers section completely missing. Here they are.

Powers
Blast 6 (flaming breath; Extras: Cone [10 ft.]; Flaws; Reload [1 round, 1 use, self-loading; -1])
Growth 4 (Large; Power Feats: Innate; Extras: Continuous; Flaws: Permanent)
Immunity 9 (Needs no sleep, fire damage, resurrection, starvation and thirst)
Protection 4 (Power Feats: Innate)
Speed 1
Super-Senses 3 (Darkvision, scent)
Strike 8 (fiery bite, 3 ranks are fire damage)