About Rogue Mage

The year is 2117 on our Earth. One hundred five years ago, the seraphs (angels) rained plagues down upon the world, fulfilling some of the apocalyptic predictions in the Book of Revelations and the Dead Sea Scrolls. Only, the world didn't end as most Christians expected. Instead, five-sixths of Earth's population died in the plagues and resulting wars, and a mini-ice age followed.
Yet still mankind has survived -- with some differences.
Some children born just after the plagues gained an unusual
ability: they could wield leftover creation energies, or "magic," as the common folk called it. These neomages in turn had children, resulting in the half-breed kylen (half seraph) and mules (half human), and mages. Now these races have inherited the Earth. But for how long?
Deep within mountains, underneath cities, and in abandoned wastelands, the forces of evil are brewing, building their numbers to continue the age-old war with the Light. These demons and their dragon masters won't stop fighting until the world is theirs.
Can the players stop them? Time will tell.
Rogue Mages is based on Faith Hunter's apocalyptic fantasy trilogy (Bloodring, Seraph, and Host), and uses the world's most popular roleplaying game rules set, modified for ease of play.
Rogue Mage is written by Christina Stiles, Faith Hunter, and Raven Blackwell, and it's edited by Spike Y Jones. Christina Stiles is the author/co-author of Unhallowed Halls, Faery Tales, and Village of Briarton. Faith Hunter is the author of the original trilogy, and she’s included some vignettes and a complete short story in the game book. Raven Blackwell is a fan-favorite author of magic systems. And, Spike Y Jones, is the Origins-Award-nominated editor of Testament: Roleplaying in the Biblical Era and Faery’s Tale.
The game system uses the OGL, and requires only a d20 to play. Character creation is through point buy, and the system contains no classes.
The game will be available in print through Bella Rosa Books
http://www.bellarosabooks.com and in PDF on http://www.rpgnow.com (through Misfit Studios) in 2012.
Yet still mankind has survived -- with some differences.
Some children born just after the plagues gained an unusual
ability: they could wield leftover creation energies, or "magic," as the common folk called it. These neomages in turn had children, resulting in the half-breed kylen (half seraph) and mules (half human), and mages. Now these races have inherited the Earth. But for how long?
Deep within mountains, underneath cities, and in abandoned wastelands, the forces of evil are brewing, building their numbers to continue the age-old war with the Light. These demons and their dragon masters won't stop fighting until the world is theirs.
Can the players stop them? Time will tell.
Rogue Mages is based on Faith Hunter's apocalyptic fantasy trilogy (Bloodring, Seraph, and Host), and uses the world's most popular roleplaying game rules set, modified for ease of play.
Rogue Mage is written by Christina Stiles, Faith Hunter, and Raven Blackwell, and it's edited by Spike Y Jones. Christina Stiles is the author/co-author of Unhallowed Halls, Faery Tales, and Village of Briarton. Faith Hunter is the author of the original trilogy, and she’s included some vignettes and a complete short story in the game book. Raven Blackwell is a fan-favorite author of magic systems. And, Spike Y Jones, is the Origins-Award-nominated editor of Testament: Roleplaying in the Biblical Era and Faery’s Tale.
The game system uses the OGL, and requires only a d20 to play. Character creation is through point buy, and the system contains no classes.
The game will be available in print through Bella Rosa Books
http://www.bellarosabooks.com and in PDF on http://www.rpgnow.com (through Misfit Studios) in 2012.