Reporting For Duty

For everyone except Bram and Todd
You were recalled from the front a few weeks ago "on a matter of national security" but have sat in an otherwise empty Stateside barracks under orders not to interact with anyone else on the base beyond what's required to see to your basic needs ever since. Fighting boredom, your mind has constantly wondered what is in store for you.
And then your routine changed with a single envelope. Slid under your door early that morning, it contained a simple note indicating you were to be re-assigned. You carefully packed your ruck and have since waited, watching the clock and willing it to reach 18:00 hours.
A pair of stone-faced Army specialists arrive at your door minutes before your jump-off time. Beyond "please come with us, your plane is waiting," they say nothing as they walk you through the barracks and across the base, to the heliport where a black, unmarked Blackhawk helicopter awaits you. The specialists, bent over, hurry you to the helo and don't even look back as they leave, their mission completed, as a crewman helps you in then seals the door. The helo lifts off.
Flying over the countryside for nearly 20 minutes, the Blackhawk lands at the nearby civilian airport, right out on the tarmac. The cordon of Humvees mounting .50 caliber machine guns you see ringing the unmarked Gulfstream jet tells you wherever you're going, and whoever is in charge, doesn't want to take any risks with you. When the helicopter lands, a man in a dark suit ushers you out of the helo and towards the small jet, closing the door behind you.
You find yourself in an empty cabin that could easily seat ten or more people in lavish comfort. Clearly the jet was originally intended to transport people well above your pay grade. You notice that all the windows have been painted over so that you cannot see outside, a fact that makes the plane's interior seem gloomy and depressing.
As you take a seat, the wood-paneled door to the cockpit opens and an Air Force Captain enters the cabin. "I have to ask you for your watch and any other time pieces you may have." After accepting them, he takes your ruck and stashes it in an overhead compartment, which he then locks with a key he then returns to his pants' pocket. "Please enjoy the flight." He then returns to the cockpit, closing and locking the door behind him with a loud click.
The jet rumbles beneath you and rises skyward. Without your watch or the ability to see outside you've no idea how long the flight takes, but your best guess is a few hours of absolute boredom pass before the Captain's voice announces over the cabin's loudspeaker that you should buckle yourself in and prepare for landing.
Minutes later the jet squeals down to a landing. It taxis for a few more minutes before coming to a stop. The engines begin powering down and the Captain once again comes out of the cockpit and, removing the key from his pocket, unlocks the overhead and hands you your ruck. "Your watch will be returned to you later" he says before moving over to the Gulfstream's door. Opening it, a strong, artificial light bombards the cabin, blinding you so that you can't see what is beyond. A stiff, dry wind enters the cabin, strange scents born upon it.
The Captain indicates the doorway with one arm and then heads back towards the cockpit, once again locking it behind him.
You hear footfalls on the steps to the jet's door and moments later a large, dark silhouette fills the opening, all its features obscured by the incomparably bright light behind him, rendering him as nothing more than a dark shape.
"Please come with me," the shape says before turning to go back down the steps, returning the cabin to its full, blinding brilliance.
What do you do?
You were recalled from the front a few weeks ago "on a matter of national security" but have sat in an otherwise empty Stateside barracks under orders not to interact with anyone else on the base beyond what's required to see to your basic needs ever since. Fighting boredom, your mind has constantly wondered what is in store for you.
And then your routine changed with a single envelope. Slid under your door early that morning, it contained a simple note indicating you were to be re-assigned. You carefully packed your ruck and have since waited, watching the clock and willing it to reach 18:00 hours.
A pair of stone-faced Army specialists arrive at your door minutes before your jump-off time. Beyond "please come with us, your plane is waiting," they say nothing as they walk you through the barracks and across the base, to the heliport where a black, unmarked Blackhawk helicopter awaits you. The specialists, bent over, hurry you to the helo and don't even look back as they leave, their mission completed, as a crewman helps you in then seals the door. The helo lifts off.
Flying over the countryside for nearly 20 minutes, the Blackhawk lands at the nearby civilian airport, right out on the tarmac. The cordon of Humvees mounting .50 caliber machine guns you see ringing the unmarked Gulfstream jet tells you wherever you're going, and whoever is in charge, doesn't want to take any risks with you. When the helicopter lands, a man in a dark suit ushers you out of the helo and towards the small jet, closing the door behind you.
You find yourself in an empty cabin that could easily seat ten or more people in lavish comfort. Clearly the jet was originally intended to transport people well above your pay grade. You notice that all the windows have been painted over so that you cannot see outside, a fact that makes the plane's interior seem gloomy and depressing.
As you take a seat, the wood-paneled door to the cockpit opens and an Air Force Captain enters the cabin. "I have to ask you for your watch and any other time pieces you may have." After accepting them, he takes your ruck and stashes it in an overhead compartment, which he then locks with a key he then returns to his pants' pocket. "Please enjoy the flight." He then returns to the cockpit, closing and locking the door behind him with a loud click.
The jet rumbles beneath you and rises skyward. Without your watch or the ability to see outside you've no idea how long the flight takes, but your best guess is a few hours of absolute boredom pass before the Captain's voice announces over the cabin's loudspeaker that you should buckle yourself in and prepare for landing.
Minutes later the jet squeals down to a landing. It taxis for a few more minutes before coming to a stop. The engines begin powering down and the Captain once again comes out of the cockpit and, removing the key from his pocket, unlocks the overhead and hands you your ruck. "Your watch will be returned to you later" he says before moving over to the Gulfstream's door. Opening it, a strong, artificial light bombards the cabin, blinding you so that you can't see what is beyond. A stiff, dry wind enters the cabin, strange scents born upon it.
The Captain indicates the doorway with one arm and then heads back towards the cockpit, once again locking it behind him.
You hear footfalls on the steps to the jet's door and moments later a large, dark silhouette fills the opening, all its features obscured by the incomparably bright light behind him, rendering him as nothing more than a dark shape.
"Please come with me," the shape says before turning to go back down the steps, returning the cabin to its full, blinding brilliance.
What do you do?