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Steve Trustrum Le Grand Fromage


Joined: 16 May 2005 Posts: 2428 Location: Toronto, On
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Anonymous Guest
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Posted: Wed Aug 29, 2007 10:19 pm Post subject: |
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Okay, here I go:
First, I love the cover art. The interior art is good too, but it looks like you haven't laid it out properly yet?
You have a section where you list mechanics not in the main book and not in this book either - mostly stuff from UP, but some from ABM and your MA book. I can't speak for everyone, but if I bought this and found out I had to buy another book from you to use it, I'd be *really* pissed. You might want to consider reprinting the used material - it doesn't look like there's much of it.
Among the listed powers you mention a power called Extra Attacks which you credit to your MA book. There is already a power by that name in the Mastermind's Manual (page 110). Is this a new power (in which case you should probably change the name) or a typo?
On a related note, I think you should reconsider using the Extra Attacks power. I can see how you're trying to duplicate the actual functioning of the creature in D&D, but if you go this route you're going to be using the power a lot, and it would a pain in the ass in the game to roll for every creature so many times for every creature. My alternate suggestion: gauge the creature's strike on the assumption that they go all-out on one target, and then give them a few ranks of split attack. There was also a feat I suggested a while back (Divisible Attack) which might be useful.
Isn't there already a Knowledge(Psionics) skill under the SRD?
http://www.d20srd.org/srd/psionic/skills/knowledgePsionics.htm
I'll post more if I think of anything. |
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Steve Trustrum Le Grand Fromage


Joined: 16 May 2005 Posts: 2428 Location: Toronto, On
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Posted: Wed Aug 29, 2007 10:40 pm Post subject: |
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| The PC Without a Name wrote: | | but it looks like you haven't laid it out properly yet? | It's laid out properly. There's a bit of a halo around them because it's a low-rez web view PDF.
| Quote: | | You have a section where you list mechanics not in the main book and not in this book either - mostly stuff from UP, but some from ABM and your MA book. I can't speak for everyone, but if I bought this and found out I had to buy another book from you to use it, I'd be *really* pissed. You might want to consider reprinting the used material - it doesn't look like there's much of it. | There's "not much of it" because those are only listing the ones used in the preview. While it would be great to include it all in the one book, it would result in an extra 60 or so pages for a book that's already going to be (likely) upwards of 450 to 500 pages long.
| Quote: | | Among the listed powers you mention a power called Extra Attacks which you credit to your MA book. There is already a power by that name in the Mastermind's Manual (page 110). Is this a new power (in which case you should probably change the name) or a typo? | I'm aware of this, as it's the same power. The difference being that the one in Metahuman Martial arts has been expanded on.
| Quote: | | On a related note, I think you should reconsider using the Extra Attacks power. I can see how you're trying to duplicate the actual functioning of the creature in D&D, but if you go this route you're going to be using the power a lot, and it would a pain in the ass in the game to roll for every creature so many times for every creature. My alternate suggestion: gauge the creature's strike on the assumption that they go all-out on one target, and then give them a few ranks of split attack. There was also a feat I suggested a while back (Divisible Attack) which might be useful. | Extra Attacks requires a full round action so it's not like it's going to be employed with undue frequency, and its employment requires no more additional rolls be made than are made if playing creatures with multiple attack capabilities in the fantasy or modern system, while still retaining the advantage of a streamlined damage system to compensate. There's also the simple fact that Split Attack doesn't replicate multiple attacks very well considering it divides the trait's ranks.
There's a number of skills in the fantasy SRD that aren't in the Superlink system, and also the other way around. This is, however, a new skill to the Superlink system. I'd say there'd be a few upset customers if I said "well, here's this knowledge skill I'm introducing for your Superlink games, but you have to go look at the d20 fantasy rules to use it." _________________ Join our Customer Mailing List | Misfits @ Facebook
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Anonymous Guest
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Posted: Wed Aug 29, 2007 11:06 pm Post subject: |
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| Quote: | | Quote: | | but it looks like you haven't laid it out properly yet? | It's laid out properly. There's a bit of a halo around them because it's a low-rez web view PDF. |
It's more serious than that on my system, must of the text overlaps the images directly. Of course, I'm using KPDF, so that's probably not helping.
| Quote: | | I'm aware of this, as it's the same power. The difference being that the one in Metahuman Martial arts has been expanded on. |
Interesting. I hope the expansion also includes rules for a more generic 'Extra Action'. This would be pretty cool for speedsters (which may be an argument against the idea).
| Quote: | | Extra Attacks requires a full round action so it's not like it's going to be employed with undue frequency, and its employment requires no more additional rolls be made than are made if playing creatures with multiple attack capabilities in the fantasy or modern system, while still retaining the advantage of a streamlined damage system to compensate. There's also the simple fact that Split Attack doesn't replicate multiple attacks very well considering it divides the trait's ranks. |
Hmmmm, that's something I've always disliked about Split Attack, the fact it uses division in an exponential system. But I suspect EA will be used a lot - remember that a lot of these creatures are melee, so if they're already in melee range, they have no need to move more than a few feet each round anyways.
| Quote: | | There's a number of skills in the fantasy SRD that aren't in the Superlink system, and also the other way around. This is, however, a new skill to the Superlink system. I'd say there'd be a few upset customers if I said "well, here's this knowledge skill I'm introducing for your Superlink games, but you have to go look at the d20 fantasy rules to use it." |
Touche. What I meant was that you could just reprint those rules rather than divising your own, but seeing as you already have, it doesn't matter now. |
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Steve Trustrum Le Grand Fromage


Joined: 16 May 2005 Posts: 2428 Location: Toronto, On
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Posted: Wed Aug 29, 2007 11:14 pm Post subject: |
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| The PC Without a Name wrote: | | It's more serious than that on my system, must of the text overlaps the images directly. Of course, I'm using KPDF, so that's probably not helping. |
Sounds to me like your software can't interpret text wrapping properly.
| Quote: | | Hmmmm, that's something I've always disliked about Split Attack, the fact it uses division in an exponential system. But I suspect EA will be used a lot - remember that a lot of these creatures are melee, so if they're already in melee range, they have no need to move more than a few feet each round anyways. | But, again, what's the issue if they DO use Extra Attacks? That's what it's there for. It's supposed to be what makes the creature dangerous. Glossing this over with a higher attack and Split Attack not only means the creature now has fewer attacks with which to do anything, but also does far less if it does manage to hit. That sort of "square peg, round hole" approach blows the concept of many creatures.
| Quote: | | Touche. What I meant was that you could just reprint those rules rather than divising your own, but seeing as you already have, it doesn't matter now. | The skill has been written up to Superlink format. It's no more expansive than any other Knowledge skill beyond the additional info put in to make it compliant with Superior Synergy. _________________ Join our Customer Mailing List | Misfits @ Facebook
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urbwar Wannabe

Joined: 21 Jun 2008 Posts: 4
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Posted: Fri Sep 18, 2009 9:42 am Post subject: |
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| So what ever happened with this project? It's been over 2 years with no update. Is it dead in the water, or just on hold? |
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Steve Trustrum Le Grand Fromage


Joined: 16 May 2005 Posts: 2428 Location: Toronto, On
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urbwar Wannabe

Joined: 21 Jun 2008 Posts: 4
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Posted: Fri Sep 18, 2009 10:14 am Post subject: |
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| Steve Conan Trustrum wrote: | | it's my next major project. There are going to be some new directions taken because Metahuman Martial Arts will be out by then. |
Awesome! I take it since Warriors & Warlocks is out now, it will be compatible to use with that genre book in addition to the core rules? |
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Steve Trustrum Le Grand Fromage


Joined: 16 May 2005 Posts: 2428 Location: Toronto, On
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urbwar Wannabe

Joined: 21 Jun 2008 Posts: 4
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Posted: Fri Jun 04, 2010 2:36 pm Post subject: |
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Steve,
With M&M 3E on the horizon, is this book still going to be done for 2nd, or will you convert it to 3E (or both)? |
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Steve Trustrum Le Grand Fromage


Joined: 16 May 2005 Posts: 2428 Location: Toronto, On
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