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Superlink

M&M Superlink Products

Misfit Studios is one of the most prolific publishers of M&M Superlink material, second only to Green Ronin itself. Among our products are adventures, character (villain and hero) supplements, new archetype resources, and the largest arsenal of new rules you'll find outside of Green Ronin's sourcebooks.


Title: The Paint Stock #: MIS5001

What are the characters to do when they learn of "The Paint," an underground pit fight league for metahumans? This adaptable adventure includes a number of options for involving the player characters with The Paint, all of which climax at the year's selected location for the fights: Dien Bien Phu, site of one of Vietnam's most famous battles. Aside from the adventure itself, "The Paint" includes full statistics for four metahumans with capsule entries for 7 more.

MIS5001
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Title: Metahuman Martial Arts Stock #: MIS5003

Looking to add some fist-flying, kick-wheeling mayhem to your game? If so, Metahuman Martial Arts is the ultimate combat sourcebook for the M&M Superlink rule system is what you have been waiting for.

Metahuman Martial Arts provides new rules and concepts that allow you to bring martial arts out from the obscurity of using existing rules to “fake” a fighting style by transforming the combat arts into a more direct and specific aspect of the game, allowing martial arts to stand on its own two feet.

This new material includes:

  • Over 80 basic and advanced combat maneuvers—power constructs and builds representing common martial arts attacks and the like, ready to go for your use.
  • Nearly 150 new, revised, and relevant feats, including an entirely new category available only to those who pursue the martial arts.
  • A new Martial Arts skill, and several new uses for other skills.
  • 150+ fighting style packages, representing more than 100 real combat styles built using the M&M Superlink rules, along with additional, fictional styles based on the cinema, fantasy genre, and super-hero comic books.
  • New, expanded, revised, or collected combat rules designed to accommodate staples of the martial arts genre, including new combat action types, disabling critical hits, new vehicle maneuvers, and details on targeting specific locations.
  • 17 new genre-oriented archetypes, including the Chosen One, Heroic Luchador, and Rogue Ninja, along with 5 villain archetypes, several new and revised minions, and a number of samples of heroic and villainous characters and organizations.
  • An impressive arsenal of new and revised weapons.

… and just about everything you would expect to fill the spaces in-between.

If you have ever wanted the fighting arts to be anything more than merely a special effect for a handful of feats available to everyone, then Metahuman Martial Arts is the sourcebook you have been waiting for.

MIS5003
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Title: Better Mousetrap Stock #: MIS5004

Better Mousetrap, our latest and most comprehensive Superlink project to date, is an invaluable tool for both Gamemasters and players. Although designed with creating more interesting villains in mind, Better Mousetrap also contains plenty of new material for building heroes and villains alike.

Inside (among other things), you will find: over 60 new feats, including two new feat categories (Minion and Organization), several new super powers and power feats, plenty of new extras, flaws, complications and drawbacks, 7 villain archetypes, 10 minion archetypes, 2 complete villain organizations, 6 solo villains, rules for building organizations and crowds as characters, revised and expanded headquarters rules, plenty of new gadgets, weapons, traps, and ingenious WMDs with which to outfit your game’s bad guys, and lots more!

MIS5004
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Title: Superior Synergy: Superheroic Stock #: MIS5005

Wondering what happened to skill synergy in the second edition? Pondering reintroducing it to your game? Yeah, us too.

Superior Synergy returns skill synergy to your Superlink games, placing benchmarks at 5, 10, 15, 20, and 25 skill ranks. Not all benefits are merely increases in a simple synergy bonus, either. Some benefits include reduced times needed to perform tasks associated or altered DC modifiers with the synergy skill.

And it doesn't end there! Superior Synergy also introduces power synergy. Much like skill synergy, power synergy allows two or more powers to work together for additional benefits they couldn't achieve on their own.

Don't be satisfied with poor skill and power planning. Check out Superior Synergy: Superheroic, the third in the Superior Synergy series and let your characters make the most of their potential.

MIS5005
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Title: Your World No Longer Stock #: MIS5007

Did you sit on the sidelines?
Did you watch as your world changed?
Did you fight back?
Whatever you did …
… it is your world no longer.

But now it’s time …
… to take your world back …

Resistance begins now.

Your World No Longer is a Superlink product intended to supply Gamemasters with packaged campaign details and ideas for stories involving global conquest and invasion. Each chapter herein outlines a separate scenario where a particular foe has mastered the world, providing information on how and why Earth was conquered, and how the world’s heroes and villains responded.

The details provided are sufficient to allow the Gamemaster to run the game quickly and off-the-cuff, but remain open enough to permit further development (indeed, this is encouraged.) This open design format also allows the scenario to be used in just about any setting, be it one that’s been published or one entirely of the Gamemaster’s own devising.

This first volume includes the following:

  • A primer that explains how the Your World No Longer material is to be used, and tips and guidelines on how to run a resistance-style game.
  • The Alien Menace scenario wherein aliens have conquered the planet. Includes templates and game stats for the aliens and their gear.
  • The Dead Hungry scenario, outlining what happens when the flesh-hungry undead have overrun the planet. Includes templates and example game stats for the classic, mindless zombie and the intelligent undead variations.
  • The Darwin’s Legacy scenario wherein mutants have overthrown humanity. Includes game stats for the architect of the mutant revolution and his foot soldiers, as well as some weapons the surviving humans are using to fight back.

The world is no longer yours but it is up to you to take it back. Show us what you’re made of and resist!

MIS5007
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Title: Metahuman Mystics & Supernatural Supers Stock #: MIS5009

Metahuman Mystics & Supernatural Supers brings you new ways to look at magic and the paranormal in your 2e Superlink game.

Within you will find four new PL-10 character archetypes focused on the various facets of mysticism and/or the supernatural. But these aren’t the simple archetypes you’ve come to expect because each provides information on the concept behind the archetype, hints on defining such characters’ origins, tips on building powers and how to improve the character with experience while staying true to the concept, as well as several variations on the basic archetype to allow tinkering. Also included are some new game mechanics for all-purpose use and a character of higher PL to illustrate what how the archetype can improve with experience.

The included archetypes are:

  • The Avatar is a mortal shell bestowed with the paranormal might of a Patron Force, such as Time, Life, Death or Magic. This archetype includes several customizable features that allows room for abilities suited for your Patron Force; several such abilities are provided as examples. Includes three variations (avatar of balance, polytheism, and lost identity) and the character Panacea, avatar of Life Force.
  • The Houngan, a Vodoun (Voodoo) priest. Aside from stats for the Met Tet, a Houngan’s companion spirit (think of a Voodoo version of a guardian angel), there are also rudimentary stats for Loas (Voodoo spirits), and a number of example voodoo spells, rituals, and charms. Includes four variations (gris-gris man, left-handed sorcerer, urban houngan, and zombie lord) and the character Papa Crane.
  • The Hybrid Vampire, the result of mortal blood mingling with that of the bloodsucking undead. Includes three variations (bloodline, changing the mix, and drinker) and the character Crimson Day.
  • The Necromancer, master of the undead. Includes some examples of necromantic spells and the character Lord Bones.

Also included are the Requires (Skill) Check flaw and Timed drawback for customizing your basic archetype.

MIS5009
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Title: Metahuman Mystics & Supernatural Supers 2 Stock #: MIS5010

Metahuman Mystics & Supernatural Supers 2 brings you new ways to look at magic and the paranormal in your 2e Superlink game.

Within you will find four new PL-10 character archetypes focused on the various facets of mysticism and/or the supernatural. But these aren’t the simple archetypes you’ve come to expect because each provides information on the concept behind the archetype, hints on defining such characters’ origins, tips on building powers and how to improve the character with experience while staying true to the concept, as well as several variations on the basic archetype to allow tinkering. Also included are some new game mechanics for all-purpose use and a character of higher PL to illustrate what how the archetype can improve with experience.

The included archetypes are:

  • The Bound Entity is a spirit or supernatural creature forced to share space within a mortal host. Includes seven variations (alternate purpose, amnesiac, bound by evil, born to the cause, mortal punishment, prisoner, and voluntary repenting) and the character Hangman, a corrupt hanging judge sentenced to a living prison to punish the guilty as a chance to be free of Hell.
  • The Crusader, a person of little magic ability who still decides to fight the supernatural through guile, guts and luck. Includes four variations (holy warrior, profiteer, reluctant hero, and secret society) and the character Eva Cross.
  • The Magician, someone who uses their skills with stage illusion and parlor tricks to fight crime. Includes three variations (gimmickist, machinator, and master of illusion) and the character Presto.
  • The Primal Theurgist, a champion and holy man of a people and culture beset upon from all sides by modern civilization. Includes five variations (avenger, child of today, primal avatar, totem avatar, and untested neophyte), and the character Tomahawk.

Also included are a new skill, Knowledge (stage magic), two new powers, Enhanced (Skill) and Substitute (Save), and one updated and revised power, Confession Burn, the Lethal Only and Nonlethal Only flaws, Amnesia and One Of Us complications, and Cursed, Separate Personality, Slow Learner and (revised and updated) Technology Repellant drawbacks for customizing your basic archetype.

MIS5010
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Title: Metahuman Mystics & Supernatural Supers 3 Stock #: MIS5011

Metahuman Mystics & Supernatural Supers 3 brings you new ways to look at magic and the paranormal in your 2e Superlink game.

Within you will find four new PL-10 character archetypes focused on the various facets of mysticism and/or the supernatural. But these aren’t the simple archetypes you’ve come to expect because each provides information on the concept behind the archetype, hints on defining such characters’ origins, tips on building powers and how to improve the character with experience while staying true to the concept, as well as several variations on the basic archetype to allow tinkering. Also included are some new game mechanics for all-purpose use and a character of higher PL to illustrate what how the archetype can improve with experience.

The included archetypes are:

  • The Created is a being fabricated by scientific or magical means. Includes seven variations (alien probe, brute, divine creation, golden boy, moreau, and super freak) and the character Patchwork, an enigmatic creature made from body parts that may be familiar to other heroes.
  • The Earthbound Deity, a god who walks the world of mortal man while lacking most of their true power. Includes six variations (demigod, exile, forgotten deity, star god I and II, and the unclaimed) and the character Montu.
  • The Freak Maker, someone whose scientific skill and unconventional ethics has allowed them to artificially create life. Includes five variations (horde master, machine maker, mortal who would be god, mystic maker, and puppet master) and the character Dr. Freak, along with stats for his creations.
  • The Lycanthrope, a regular person cursed to become a monster under the full moon. Includes four variations (alternate beast, curse of a different flavor, natural lycanthrope, and totem), and the character Moonclaw.

Also included are two new powers, Immortality and Super-Sense, Psychometry, three extras, Concussive and updates to Impervious and Penetrating, the Anti-Social complication, and Lose Control and Reduced Range drawbacks for customizing your basic archetype.

MIS5011
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Title: Do-Gooders & Daredevils: Mixed Heroes Stock #: MIS5012

Do-Gooders & Daredevils: Mixed Heroes provides Gamemasters and players alike with an assortment of benevolent characters to use in their games. Whether looking for non-player character heroes to flesh out your game setting or pre-made characters to get a game underway quickly, this product will provide you with what you need.

Contents include:

  • Notes on creating and playing super heroes.
  • The Cowl, a stage magician turned crime-fighter with a secret history with one of the characters presented in our bad guy series, Misfits & Menaces: Mixed Villains.
  • Older brother of two of CORE’s most notorious minions (see Better Mousetrap, also by Misfit Studios), Damocles, Master of Blades has come out of retirement to undo his siblings’ evils.
  • First alluded to in A.E.G.I.S.’ entry in Misfits & Menaces: Mixed Villains, the group of escaped mutant dogs known as the Pack looks to remain free while righting wrongs along the way. This rag-tag bunch is led by the charismatic Alpha, with the tracker, Bloodhound, acting as his right hand, who often finds himself trying to reel in the youthful enthusiasm of the siblings, Hotdog and Howl, and Maul’s bloodlust.
  • Another of A.E.G.I.S.’ experiments, Starbound is a powerful, space-faring hero who seeks solitude in order to keep the innocent safe from his frightening secret.
  • Despite his youth, Warlock has been charged with protecting Earth from all manner of arcane threats and plots.
  • Simple suggestions on how to reduce characters built with more than 150 PP down to that level so they may be used as introductory characters without compromising the character’s concept.
  • Adventure ideas for each character to make the product’s materials easier to incorporate into your game.
MIS5012
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Title: Misfits & Menaces: Mixed Villains Stock #: MIS5013

Misfits and Menaces is a sourcebook series for the M&M Superlink rules. Each offering will focus on a number of villains and/or one or more villainous organization that may be inserted into most super-heroic campaigns with little effort. Each villain/organization not only comes with full game statistics and back story, but also with several adventure ideas to help introduce the character into your game.

Inside this first issue you’ll find our Metahuman Threat Scale, a system used by law enforcement agencies for defining the degree of danger posed by a super-being, along with details for the following:

  • A.E.G.I.S. Advanced Engineering Genetic Integration & Structuring is a philanthropic organization geared towards helping humanity through better science. Or so the company’s CEO would have you believe. In truth, A.E.G.I.S. runs many secret projects that have resulted in the “birth” of countless super-villains, and does so with its true goal always in mind: profit. This organization is constructed using the new rules for designing organizations presented in Better Mousetrap, also from Misfit Studios.
  • Anaconda. A former A.E.G.I.S. scientist accidentally exposed to his own experiment, he has been transformed into a snake-man bent on remaking humanity in his image.
  • Bloodbath. A gun-for-hire, expert assassin with a dark past and unlikely ties to the super-hero community.
  • Catspaw. A mutated, feline humanoid created by A.E.G.I.S. to be the silent fist of their will and goals.
  • The Court. A trio of strongmen and assassins, Judge, Jury and Executioner specialize in killing makers and enforcers of the law.
  • Headstone. The surviving guinea pig of an A.E.G.I.S. experiment to reanimate the dead, this strong, tough villain summons the undead to work his evil bidding.
  • Interface. An artificial intelligence created by Legion Defense Designs (see Better Mousetrap) to help better mankind, corruption in the software’s programming caused this unloving but sentient villain to create a robotic body for itself, which it now uses to conquer humanity for its own good.
  • Rounder. A gambling addict and former stage magician, Rounder is a low-threat loser who shuffles from the bottom of the deck to get a buck any way he can.
  • Sludge. A former mob enforcer subjected to a failed experiment, Sludge is a walking radioactive toxic spill looking for payback.
  • Valentine. A secret government agent who lost the love of his life to an extra-terrestrial super-villain, Valentine now wages a one-man crusade against all aliens, purging them from Earth with violent impunity.
MIS5013
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Title: Do-Gooders & Daredevils: Oddities Stock #: MIS5014

An offering from our M&M Superlink product line, Do-Gooders & Daredevils: Oddities provides Gamemasters and players alike with an assortment of benevolent organizations and characters to use in their games. Whether looking for non-player character heroes to flesh out your game setting or pre-made characters to get a game underway quickly, this product will provide you with what you need.

  • American Spirit is a patriotic phantom that has been around since the American Revolution, fighting for the American way of life.
  • Brimstone, half-breed son of a demon lord and private investigator looking into all things supernatural.
  • Gator Gal is the young cousin of the cannibalistic villain, Carrion, whose evils she hopes to correct.
  • Junk is an average Joe looking to give something back to the neighborhood by fighting crime with his exosuit made from scrap.
  • Knightmare one served the malevolent Bogeyman, but now he seeks to protect humanity’s dreams from his former master.
  • Prophet may have once been a well-known and highly regarded hero, but now he is just another face amongst the homeless, haunted by both his past and his prophetic visions.
  • Revenant has returned from the dead to avenge the victims of crime especially those of his villainous twin, the super-villain Headstone.
  • Solitude may be a master martial artist and crimefighter, but she is also forever surrounded by a field of silence even her voice cannot penetrate.
  • Spacecase is a kid who has found a sentient bodysuit from outer space and has plans of using it to become a super-hero. Too bad the suit’s AI is a paranoid coward.
  • Wayward is a scientist from the future who commands space and time with her will. Too bad she doesn’t know that doing so is slowly damaging reality, possibly leading to its outright destruction.
  • Adventure ideas for each character to make the product’s materials easier to incorporate into your game.
MIS5014
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Title: Misfits & Menaces: DOOM Stock #: MIS5015

Misfits & Menaces presents DOOM, an organization of supernatural horror and unrepentant evil for your M&M Superlink game. Founded through the merging of several ancient dark, mystic secret societies, DOOM looks to the insane-inspiring Lost Ones for favor by working black magics and even blacker goals towards ruling or ending the world, as their designs strike them.

Contents include:

  • Two variations of game stats for DOOM’s flunkies, the cultist , dagger assassins, sorcerers, and half-demon Imps
  • DOOM’s demonic slaves, the Barzani, and their warlord rulers, the Riders of the Apocalypse, including game statistics for demon hybrids, the basic demon, along with Death, Famine, Pestilence, and War
  • The Doomsayers, DOOM’s elite metahuman strike force, including their leader, the undying spell-smith Acolyte , and the skinless Bone, triple-headed Cerberus, enigmatic Chain, brutish Deadman and his formless partner, Switch, dark Fallen Angel, fiery Hellfire, turncoat Nether, and duplicitous Speed Demon
  • New rules , including extras, flaws, and drawbacks
  • Over 30 sample spell builds presented in a way that allows them to easily scale to meet your needs
  • Adventure ideas for each character, as well as DOOM as a whole to make the product’s materials easier to incorporate into your game
  • Over a dozen new creatures, ranging from demons to hellhounds to giant insects controlled by Famine.
MIS5015
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Title: Misfits & Menaces: Tricks & Treats Stock #: MIS5016

This Halloween Misfits & Menaces special product presents a variety of villains with just the right flavor for the holiday. Ranging from the sanity-shattering horrific to the spine-tingling macabre to outright mystifying, the villains found in Misfits & Menaces: Tricks & Treats are ideal for adding a touch of horror or the bizarre to your M&M Superlink game.

Contents include:

  • Armageddon, a long-slumbering automaton from another dimension, just waiting for something to reactivate it and bring about the Earth’s destruction.
  • Haunting and twisting man’s dreams from his nightmare dimension is the Bogeyman, a creature who delights in and feeds on humanity’s fears.
  • A degenerate cannibal from the bayou, Carrion preys upon his fellow man. Literally.
  • Sleeping in death in his sunken city, dread Cthulhu and his cult of deep ones drive mankind insane until the day he awakens to end the world.
  • The one and only Dracula is looking to carve out a new empire, even if he must uses humanity’s own methods against it to do so.
  • Graveside has left his days of having a body of his own well behind him, and so now he must rely upon possessing corpses to get around.
  • Having long branched off from mankind’s family tree, the grendel stalk their tunnels and underground warrens, stealing people to fill their larders.
  • On a quest to free his spirit, the Horseman and his demonic steed stalk the back roads, taking heads and souls alike.
  • Possessing no memories or identity of his own, No Man must steal that of others if he is to ever discover who he is.
  • Inhabited by one of history’s most gruesome and fear-inspiring serial killers, the animated scarecrow that is Pumpkin Jack continues on with the terrifying work he began in life.
  • Adventure ideas for each character to make the product’s materials easier to incorporate into your game.
MIS5016
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Title: Do-Gooders & Daredevils: Good I% Capitali$m Stock #: MIS5017

Do-Gooders & Daredevils: Good I$ Capitali$m provides Gamemasters and players alike with an assortment of benevolent organizations to use in their games. Whether looking for non-player character heroes to flesh out your game setting or pre-made characters to get a game underway quickly, this product will provide you with what you need. Contents include:

  • Gargantuan Tailors, an organization that makes specialized, fashionable costumes for heroes (and villains) with security and quality.
  • Gears & Grease, a selective, secretive garage that makes super-vehicles for super-heroes.
  • Heroes, Ltd. , a company devoted to delivering the best heroics and justice that money can buy! Sign up today and open your own franchise!
  • International CrimePrev Technologies caters to governments and law enforcement by providing law enforcement solutions designed with the super-powered, metahuman criminal in mind.
  • Operation: Marshal Law is a new project put in place by the US Marshals Service utilizing government-sanctioned metahumans to track down and detain super-villains, and they’re looking for new recruits!
MIS5017
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Title: name Stock #: MIS5018

Do-Gooders & Daredevils: Champions provides Gamemasters and players alike with an assortment of benevolent organizations and characters to use in their games. Whether looking for non-player character heroes to flesh out your game setting or pre-made characters to get a game underway quickly, this product will provide you with what you need. Contents include:

  • The Celestial Legions, an intergalactic police force rooted in an ancient alien race’s need for redemption for past sins. Includes statistics for Celestial Legionnaire of Earth and Legionnaire Droog, the Legion’s enigmatic taskmaster.
  • The Knights of the Pentangle, the return of King Arthur and some of his knights reincarnated as super-heroes, including the backwards aging Merlin, the king’s beloved Guinevere, cybernetic Galahad, bruiser Gawain, swordmaster Lancelot, and the deadly Tristram.
  • Prosecutor, a former member of the Court (see Misfits & Menaces: Mixed Villains), now a vigilante on the side of justice.
  • Purgatory is a formerly damned soul, released by angels to find fugitives and return them to Hell in order to regain his stolen destiny.
  • Redeemer is the latest soldier of a secret society long buried within the Catholic Church, seeking out the monsters and demons that would threaten mankind and the Faith
MIS5018
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Title: name Stock #: MIS

Misfits & Menaces focuses on a number of villains and/or one or more villainous organization that may be inserted into most super-heroic campaigns with little effort. Archenemies presents villains designed to be reoccurring foes in your game, thanks to their far-reaching plans and goals.

Inside this issue you’ll find details for the following:

  • Adversary, an A.E.G.I.S. creation designed to combat metahumans for the government, but now out of control and off the leash.
  • Autocract, an exoskeleton-wearing, former weapon’s designer who sees the world as a giant social machine in desperate need of repair, whether it wants it or not.
  • Dagon, ruler of the deep ones high-priest of Cthulhu, and all-around bad ass.
  • Faust, an immortal alchemist and magician on the run from Hell who is willing to do anything to set his soul free, no matter what it may cost others.
  • Gaia, out of control environmentalist who will turn the world against mankind as readily as humanity turned against Mother Earth.
  • Hiroshima, a villain born of nuclear fire who is willing to use the same means to return Japan to its former glory and position in global standing.
  • Mordred, the reincarnation of King Arthur’s illegitimate son, he seeks to take everything from his father and claim Britain’s crown for his own within a new revival of the monarchy. (See Do-Gooders & Daredevils: Champions for more details.)
  • Morgan Le Fay, fairy queen and King Arthur’s half sister, she and her monstrous creations, the Fay’nabolg, seek to return Great Britain to the fairy kingdom that once ruled it (with her at the helm, of course.) (See Do-Gooders & Daredevils: Champions for more details.)
  • Mortus, ruler of the undead, plots from his dimension of the undying to transform Earth into a wasteland of creatures trapped forever between life and what may be found beyond.
  • System, master of the mechanical, wants to tear down society and rebuild it by using its own reliance upon high-technology against it.
MIS5019
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Title: The Four Color Deck Stock #: MIS5020

Super-hero comic books are rife with the unexpected and the unexplained, the tragic and the glorious, and so too should your super-hero M&M Superlink game session. The Four Color Deck fulfils this role by introducing a new element of play that requires both strategy and tactics, while retaining the touch of randomness and fate.

The Four Color Deck is so named because each of the four traditional comic book print colors has been associated with a type of card that can be incorporated into your game, with cyan representing game mechanics (offering bonuses, penalties, and the like), magenta covering plot elements (dropping twists and turns into the story in true comic book fashion), yellow introducing aspects of the environment (accidents, crowds, and the like), and black indicating detrimental conditions (when bad things happen to good people.) Also included are special cards that add something extra that doesn’t fall into one of the areas covered by the four colors, including cards that directly influence and interact with other cards in the deck.

Along with the brief and easy-to-use rules detailing how the cards are drawn, played, and discarded, you’ll also find instructions on how to print and mount the cards, along with empty templates for easily filling in your own creations or adding more cards of the existing types in combinations of your choosing. However, this is just an option for those of you who like to get creative, as eighteen sheets of card combinations are included, each containing twelve cards.

Print them out, shuffle them up, and get ready for a new layer of fun in your M&M Superlink game, the Four Color Deck way!

MIS5020
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Title: Misfits & Menaces: Cosmic Threats Stock #: MIS5021

Misfits & Menaces is a sourcebook series for the M&M Superlink rules. Each offering focuses on a number of villains and/or one or more villainous organization that may be inserted into most super-heroic campaigns with little effort. Cosmic Threats presents villains from outer space designed to put entire planets and species at risk.

Inside this issue you’ll find details for the following, along with new rules (including expanded size charts for cosmic-level threats):

  • Exile, a lonely survivor of planetary abuse at the hands of a rogue Celestial Legionnaire, now devoted wholly to seeking revenge for his people.
  • Keepers are robots that travel the universe in massive spacecraft, kidnapping creatures of all sorts to safeguard them against the future, whether they want to be saved or not.
  • Marauder, a Celestial Legionnaire corrupted and driven mad by his power, he now seeks to conquer the universe one piece at a time.
  • Nebulon is a living nebula with a beast’s intelligence and a hunger that has laid waste to entire sectors of space.
  • Nexus may have been born on Earth, but this thief is capable of teleporting from one side of the galaxy to the next and he’ll earn a profit doing so from just about anyone willing to pay him enough.
  • Omfinis the Feeder, a planet-sized beast that travels through space, eating other planets and civilizations that get in its way.
  • Pioneer is an ageless servant of a mysterious race that has commanded this being to convert entire worlds to their environmental parameters, whether the current residents like it or not.
  • The Scourge is a race of rapidly reproducing, near-mindless beasts that feed upon everything, including entire planets.
  • Stareaters, a race of intelligent plants that are quest through the universe for their lost homeworld, draining stars of their energy in order to fuel their planet-sized ship as they look.
  • Thronn the Dark Wielder has been changed by his ancient, foul masters into their malevolent harbinger, and so he crosses the void of space, spreading their word and killing any heretics who dare speak against their desires or designs.
MIS5021
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Title: Misfits & Menaces Collection One Stock #: MIS5022

The first collection of Misfits & Menaces releases, this book gathers over 40 villains, minions, and corrupt organizations for Gamemasters from the Mixed Villains, Tricks & Treats, Archenemies, and Cosmic Threats PDFS to pit against their players. Within, you’ll not only find the not-so-petty thieves, brawlers, masterminds, and world–conquering villains you’d expect, but also good-guys turned bad, and foes that endanger entire planets and star systems, along with the rank-and-file cannon fodder that act on their behalf. Each is also assigned a rating based on the included Metahuman Threat Scale, allowing Gamemasters to quickly browse the book for villains who pose the right sort of challenge for the player characters. Also included are new rules, including expanded size charts that allow one to construct characters, vehicles, and headquarters on a cosmic scale. With the Misfits & Menaces Collection your game’s potential for creative villainy will know no bounds!

MIS5022
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Title: Do-Gooders & Daredevils Collection One Stock #: MIS5023

The first collection of Do-Gooders & Daredevils releases, this book gathers over 30 heroes and a variety of (mostly) benevolent organizations to interact with the player characters, or for players to take on as their own, along with some new rules to toy with. All content from the first four Do-Gooders & Daredevils releases are within (Mixed Heroes, Oddities, Good I$ Capitali$m and Champions.) Within, you’ll not only find the mercenaries, fallen heroes, lost souls seeking redemption, and true and blue do-gooders you’d expect, but also legendary figures returned from the dead, former assassins, and organizations that straddle the fence between the moral and self-serving. Ranging from the Once and Future King of the Britons, King Arthur Pendragon, to Heaven’s bounty hunter, Purgatory, to the mutated astronaut-come-monster, Starbound, this heroic collection offers a bit of just about every sort of good guy a Gamemaster could hope for. Along with the game statistics one would expect, the characters and organization are accompanied by a number of adventure ideas to get them up and running in your game as quickly as possible. Each is also assigned a rating based on the included Metahuman Threat Scale, allowing Gamemasters to quickly browse the book for heroes who offer a comparable level of interaction without overshadowing the player characters. With the Do-Gooders & Daredevils Collection your game’s potential for creative heroics will know no bounds!

MIS5023
Purchase: RPGNow (PDF) || Lulu (Color Print) || Lulu (B/W Print) ||