Minor Powers are now ready for your Rogue Mage Game
They’ve built Realms of Light on every populated continent, from which they issue edicts to humanity and send forth parties to seek out and destroy the Darkness. They also monitor the activities of the new supernatural beings of the world, especially the neomages they’re sworn to protect, and the new race of the seraph-touched that has recently come to their attention.
The principal motivations of the Light are the battle against the Darkness and carrying out the will of the Most High; the protection the Light provides humanity seems almost incidental.
The Light represents the most powerful unified force on Earth, but its actions are driven by unrevealed designs, and the forces of Light can be as dangerous to humanity as the Dark forces they oppose.
This PDF details the Most High’s lesser forces. The minor powers of the Light include the minor seraphs and the seraphic spirits known as the flames. The minor powers receive and obey orders from the major seraphs. Although they do not communicate directly with the Most High, they remain important combatants in the Most High’s fight against Darkness.
Creatures of Light Vol 2: The Minor Powers is part of a series of monster PDF to be offered for the Rogue Mage game. If you like what you see, consider purchasing the Rogue Mage Roleplaying Game Player’s Handbook, also available from this site.
Rogue Mage Creatures of Light 2: Minor Powers is on sale now
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