We’re unveiling our plans to make a mass combat game based on the Savage Worlds RPG. We kick it off by talking about how we plan to adapt how the RPG does combat to a faster process more in line with wargaming design philosophies.
Building the Hangman’s Crossroads
Details on how I built a crossroads piece to join my intersecting 6mm wargaming roads. I made it a bit more interesting by adding a hanging man.
Building a Dwarven Shrine
Step-by-step details on how I built a custom dwarf shrine fortress using a standard fantasy miniature, some cardboard and plaster, an unclaimed plaster door, and a bit of imagination.
Aim for the Head is Coming
Misfit Studios would like to officially announce the pending arrival of its first miniature wargame, Aim for the Head with the launch of its own website. Rooted in the zombie genre of movies, books, and film, Aim for the Head will unabashedly draw on these influences and sources of inspiration, bringing them into the game for players to experience. The game will be designed around competitive one-off, serial, and campaign play, either one-on-one or in teams, but will also allow for co-operative games. Where Aim for the Head Stands The game is currently still being written but is simultaneously being playtested by a group of experienced players. As the weeks and months go on, keep checking back here to see the latest news. Misfit Studios will be making progress announcements, showing videos of game play testing, and so on, and you will have the opportunity to hear from some of …