Mutants & Masterminds 3e Manual of Mutants & Monsters

The Manual of Mutants & Monsters converts a wide range of OGL 3.5 creature stats over to the Mutants & Masterminds third edition rules, as well as introducing entirely new monster, mutants, aliens, and more.

The Manual of Mutants & Monsters: Gingerbread GolemThe Manual of Mutants & Monsters: Gingerbread Golem

Stock #: MIS5027

Now for something to completely different…I first introduced this golem in an April Fool’s adventure called Tyman’s Taunting Tower for Castles & Crusades. You can find that version in Troll Lord Games’ Crusader #17. There’s also a Pathfinder version out by Kobold Press, and now this version for Super-Powered by M&M. I hope you find this creature a fun combatant with which to torture your PCs. The teeth and claws are just for show! Encasing foes in gingerbread is their real attack!

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The Manual of Mutants & Monsters: Nuclear ToxydermThe Manual of Mutants & Monsters: Nuclear Toxyderm

Stock #: MIS5028

Have you ever wanted a giant, out of control, nuclear monster to toss at your heroes? Well, now you can!

This release of The Manual of Mutants & Monsters provides game stats on the Nuclear Toxyderm, an elemental spirit that is drawn to areas of nuclear activity and waste. Upon arriving from their dimension, these energies possess the nuclear materials and transform into a raging monster of nuclear toxins.

Includes game stats for the full-size and lesser variations, along with detailed rules on the risks of radiation exposure, and 3 new extras.

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The Manual of Mutants & Monsters: Infected ZombieThe Manual of Mutants & Monsters: Infected Zombie

Stock #: MIS5030

Is your super-heroes game missing the zombie hordes you’ve always dreamed of?

This release of The Manual of Mutants & Monsters provides game stats on the Infected Zombie, a creature returned from the dead to eat brains and spread its infection to the living.

Includes the infected zombie template so you can transform any creature into an infected member of the undead, along with example infected zombie Uh Huh and attack dog stat blocks. There is also a special infected lasher zombie template (zombies that whip and entangle their prey using their own intestines) with a lasher scientist example. Rounding out this product are three caper ideas for using infected zombies in your game, suggestions on how the zombie infection may function in your game, and 2 new extras.

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The Manual of Mutants & Monsters: CthulhuThe Manual of Mutants & Monsters: Cthulhu

Stock #: MIS5032

This release of The Manual of Mutants & Monsters provides game stats on Cthulhu, the most famous of the Great Old Ones.

Includes game information on Cthulhu, as well as the Deep Ones race, including two stages of human/deep one hybrids. Rounding out this product are a number caper ideas for using Cthulhu in your game, a new advantage, and the Mental Disorder complication.

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The Manual of Mutants & Monsters: CyclopsThe Manual of Mutants & Monsters: Cyclops

Stock #: MIS5034

This release of The Manual of Mutants & Monsters provides game stats on the Cyclops, the single-eyed giants of myth who once mastered lightning but have since fallen into disgrace and degradation.

Includes common cyclops game statistics, providing a dangerous threat to throw at one’s players, as well as the elder cyclops, a larger, more powerful ancient who has somehow found a way to avoid the curse of their kind and retain much of their power of old. Rounding out this product are three caper ideas for using cyclops in your game.

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The Manual of Mutants & Monsters: AbolethThe Manual of Mutants & Monsters: Aboleth

Stock #: MIS5035

This release of The Manual of Mutants & Monsters provides game stats on the Aboleth, an aquatic race of supremacists who would see the rest of the world undone and ruled beneath their potent psychic might and armies of slaves.

Includes the aboleth standard game stats, along with those of the more powerful, spellcasting aboleth magi. Rounding out this product are three caper ideas for using aboleth in your game, and 3 new extras and 1 new flaw.

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The Manual of Mutants & Monsters: Gibbering Mouther

The Manual of Mutants & Monsters: Gibbering Mouther

Stock #: MIS5036

This release of The Manual of Mutants & Monsters provides game stats on the gibbering mouther, a creature seemingly born of madness that lives only to feast upon its prey after driving them mad with its incessant, nonsensical babbling.

Includes game statistics for the creature, as well as the Slow Fade extra. Rounding out this product are three caper ideas for using this maddening monster in your game.

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The Manual of Mutants & Monsters: Skum

The Manual of Mutants & Monsters: Skum

Stock #: MIS5037

This release of The Manual of Mutants & Monsters provides game stats on the Skum, a subterranean, aquatic race that has been enslaved by the malevolent aboleth.

Includes game information on the skum race, as well as the advanced angler variation. Rounding out this product are two caper ideas for using skum in your game, suggestions on how to combine skum with Cthulhu if the latter is a factor in your game, and 1 new advantage.

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The Manual of Mutants & Monsters: Mi-Go

The Manual of Mutants & Monsters: Mi-Go

Stock #: MIS5045

From the mind of H.P. Lovecraft, this release of The Manual of Mutants & Monsters provides game stats on the Mi-Go, a truly alien form of evolved fungi that have come to Earth to plunder our resources, study us, and eventually colonize our planet. They are master surgeons and engineers of bio-technology who work from the shadows, using the bodies of our own people against us.

Includes game statistics on the mi-go, along with samples of some of their more common technology. Rounding out this product are three caper ideas for using mi-go in your game, including how they may be involved with granting player characters their powers, and 1 new extra and 1 new advantage.

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The Manual of Mutants & Monsters: Fay’nabolg

The Manual of Mutants & Monsters: Fay'nabolg

Stock #: MIS5040

This release of The Manual of Mutants & Monsters provides game stats on the Fay’nabolg as part of our New Camelot mini-series. Once human children, the dark magics of Morgan Le Fay have transformed these innocents into hideously deformed, towering monsters who serve her will.

Includes game statistics for the Deformed and Shapeless variations of fay’nabolg, and three caper ideas for using these corrupted creatures in your game. Also included is a new advantage.

The new advantage will also appear in Better Mousetrap 3e upon its release

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The Manual of Mutants & Monsters: Dread Ichor

The Manual of Mutants & Monsters: Dread Ichor

Stock #: MIS5045

This release of The Manual of Mutants & Monsters provides game stats on the Dread Ichor, an incomprehensible ooze that seems to be the manifest essence of evil itself. Able to possess living hosts to get about, slowly rotting them from within, this foul entity is difficult to understand, stop, or contain. Some believe it may even be the source of all evil, or the blood or other remnants of a dead god!

Includes the dread ichor game statistics, typical statistics for a containment canister, and three caper ideas for using this force for Darkness in your game. Also included is a new extra and new flaw.

The new flaw will also appear in Better Mousetrap 3e upon its release and the extra will be included in Metahuman Martial Arts 3e.

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The Manual of Mutants & Monsters: Doppelganger

The Manual of Mutants & Monsters: Doppelganger

Stock #: MIS5045

This release of The Manual of Mutants & Monsters provides game stats on the Doppelganger, a race of beings that could be from another dimension, space, or somewhere deep in the earth. Consummate manipulators, they change their shape into that of other humanoids to get what they want.

Includes the doppelganger standard game stats, along with suggestions on making this race capable of also copying super-powers, and a template for making player character doppelgangers.

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The Manual of Mutants & Monsters: Evangelist KytonThe Manual of Mutants & Monsters: Evangelist Kyton

Stock #: MIS5050

This release of The Manual of Mutants & Monsters provides game stats on the Evangelist Kyton, better known to most as the Chain Devil. These preachers of pain and violence cross reality, seeking beings to torture and transform into their own at the end of their lashing chains and through their faith in torture.

Includes the evangelist kyton game stats, a brief on the kyton race, and three suggestions on how to include them in your game. There is also a new advantage and a new flaw included.

The included flaw will later appear in Metahuman Martial Arts 3e and the new advantage in Better Mousetrap 3e.

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The Manual of Mutants & Monsters: OculordThe Manual of Mutants & Monsters: Oculord

Stock #: MIS5052

This release of The Manual of Mutants & Monsters provides game stats on the Oculord, a race of spherical megalomaniacs covered in tentacle-like eyestalks, each of which provides a different power. These monstrosities seek to dominate or kill everything that is not their own species, making them powerful, dangerous foes.

Includes the Oculord game stats, as well as that of their eyestalks in such a manner that allows this creature to attack more often than normal.

Super-Powered by M&M and its associated logo are Trademarks of Green Ronin Publishing and are used under the provisions of the Super-Powered by M&M Trademark License (see www.mutantsandmasterminds.com/licensing for details).

Requires the Mutants & Mastermind’s Hero’s Handbook by Green Ronin Publishing for Use.

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The Manual of Mutants & Monsters: Cthuot-IdThe Manual of Mutants & Monsters: Cthuot-Id

Stock #: MIS5053

This release of The Manual of Mutants & Monsters provides game stats on the Cthuot-Id, a race of squid-headed brain eaters that may or may not have ties to the Great Old One, Cthulhu. Powerful psychics, these monstrosities seek to subjugate and rule all other species, whether directly, through intermediaries, or under force of arms from behind their slave armies.

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The Manual of Mutants & Monsters: Demonic AutoThe Manual of Mutants & Monsters: Demonic Auto

Stock #: MIS5054

This release of The Manual of Mutants & Monsters provides game stats on the Demonic Auto, a vehicle that is either born of pure essence of hellish evil, or is an automobile that has been possessed by something malevolent. A demonic auto stocks the highways and roads, looking for innocent cars to crash, people to corrupt, and souls to harvest.

This product includes a template for creating a demonic auto of any vehicle, a sample demonic car, and suggestions on how to “pimp” your evil vehicle by adding more abilities.

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The Manual of Mutants & Monsters: MummyThe Manual of Mutants & Monsters: Mummy

Stock #: MIS5055

This release of The Manual of Mutants & Monsters provides game stats on the Mummy, an undead horror doomed to rise up again. Whether charged with guardian something, or cursed to eternal life as some form of punishment, the mummy has undead villainy all wrapped up.

This product includes a template for creating a mummy from just about any character, as well as a sample mummy and the far more powerful mummy lord.

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The Manual of Mutants & Monsters: TarrasqueThe Manual of Mutants & Monsters: Tarrasque

Stock #: MIS5058

This release of The Manual of Mutants & Monsters provides game stats on the Tarrasque, a creature capable of incomparable devastation and destruction. Although it normally sleeps its days away, it can periodically awaken to rampage through whatever is nearby–including cities and the countryside. It is the ultimate opponent to throw at your group of super-heroes.

Who knows? Some may even survive.

This product includes game statistics for the tarrasque, as well as ideas regarding how to introduce it to your game.

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The Manual of Mutants & Monsters: KeepersThe Manual of Mutants & Monsters: Keepers

Stock #: MIS5064

This release of The Manual of Mutants & Monsters provides game stats on the Keepers, a “race” of mysterious robots that scour the universe to ruthlessly take and collect samples of other species, both sentient and otherwise. No one knows why they do this or if they serve some greater cause or master, but every civilization that has ever encountered these collectors knows to fear the fate they bring.

This product includes game statistics for the Keepers and their massive Ark spaceships, as well as ideas regarding how to introduce it to your game. Can your heroes stop them?

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The Manual of Mutants & Monsters: Caller in DarknessThe Manual of Mutants & Monsters: Caller in Darkness

Stock #: MIS5068

This release of The Manual of Mutants & Monsters provides game stats on the Caller in Darkness, a “race” of mysterious robots that scour the universe to ruthlessly take and collect samples of other species, both sentient and otherwise. No one knows why they do this or if they serve some greater cause or master, but every civilization that has ever encountered these collectors knows to fear the fate they bring.

This product includes game statistics for the Caller in Darkness, as well as ideas regarding how to introduce it to your game. Can your heroes defeat what they cannot touch?

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The Manual of Mutants & Monsters: Headhunting ImmortalThe Manual of Mutants & Monsters: Headhunting Immortal

Stock #: MIS5069

This release of The Manual of Mutants & Monsters provides game stats on the Headhunting Immortal, an offshoot of humanity that lives among mankind, hidden. They are reborn after their initial violent “death” to become incapable of dying. Unless their head is removed from their shoulders, that is. Caught up in a battle among their own kind, they fight until only one remains.

This product includes game statistics for the Headhunting Immortal, as well as ideas regarding how them introduce it to your game. Is your hero waiting to die merely to be reborn?

Super-Powered by M&M and its associated logo are Trademarks of Green Ronin Publishing and are used under the provisions of the Super-Powered by M&M Trademark License (see www.mutantsandmasterminds.com/licensing for details).

Requires the Mutants & Mastermind’s Hero’s Handbook by Green Ronin Publishing for Use.

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The Manual of Mutants & Monsters: HellhoundThe Manual of Mutants & Monsters: Hellhound

Stock #: MIS5071

This release of The Manual of Mutants & Monsters provides game stats on the Hellhound, an offshoot of humanity that lives among mankind, hidden. They are reborn after their initial violent “death” to become incapable of dying. Unless their head is removed from their shoulders, that is. Caught up in a battle among their own kind, they fight until only one remains.

This product includes game statistics for the Hellhound, an infernal, semi-intelligent beats that breathes and bites with flaming fury. Also included is the larger Hellhound Wardog—as big as a horse and bred for battle in Hell.

Super-Powered by M&M and its associated logo are Trademarks of Green Ronin Publishing and are used under the provisions of the Super-Powered by M&M Trademark License (see www.mutantsandmasterminds.com/licensing for details).

Requires the Mutants & Mastermind’s Hero’s Handbook by Green Ronin Publishing for Use.

As appears in DOOM 3e, also for Super-Powered by M&M.

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That’s currently all for M&M 3e Manual of Mutants & Monsters …